When I saw that Lego was making a Pirates of the Caribbean Video Game, I had two immediate concerns. First, games based on movies frighten me – I’ve already seen the movie, and I don’t need to act it out again in video game fashion. And second, Legos to me are a tactile experience – I’ve never for the live of me understood why I’d want to play with Legos on a console.
Well, in this case I needn’t have worried on either account, and this fact is made clear right from the opening sequence. Yes, it starts with a Lego reenactment of the first scene from Curse of the Black Pearl. But then, just when the viewer thinks he knows what’s going to happen next, the Lego figures pull a fast one and do a little pirate dance – and it’s AWESOME. This is the key to this game – playing along with the audience’s expectations, and then suddenly shifting course for comedic effect. And as to the Lego thing? Well, it’s LEGOS!!! Everything is cuter/awesomer/more piratey when Legos are involved. I wouldn’t have believed it, but it’s true. Continue reading